AI Insights · Timothy · April 2023
Top 5 iOS Space Games in Latin America Q1 2023
Discover the performance trends of the top 5 iOS space game apps in Latin America during Q1 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 space games on iOS in Latin America showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:
Star Wars™: Galaxy of Heroes from Electronic Arts experienced fluctuations in weekly revenue, peaking at approximately $15.2K in the last week of December 2022 and seeing a low of around $7.5K in mid-March. Weekly downloads varied significantly, with a high of 4.1K in late February and a low of 795 in early February. Active users remained relatively stable, starting at 43.7K at the end of December and ending at approximately 38.9K in late March.
Star Trek Fleet Command by Scopely, Inc. saw its weekly revenue peak at around $11.9K in late January, with a low of $2.9K in the first week of January. Downloads saw a notable spike to 433 in early January but dropped to as low as 3 in mid-March. Active user numbers started at 338 at the end of December, peaking at 533 in mid-January, and then declined to 250 by the end of March.
Galaxy Attack: Alien Shooter from ABI GLOBAL LTD. demonstrated a steady performance with weekly revenue ranging from $1.8K to $3.1K. Downloads peaked at 8.7K in late January and saw a low of 2.2K in late February. Active users started at 27K in late December, peaked at 36.5K in late January, and then showed a downward trend to approximately 20.4K by the end of March.
Galaxy Attack: Space Shooter by RocketAds Ltd had consistent weekly revenue between $1.2K and $1.9K. Weekly downloads peaked at 8.2K in early January and fluctuated around 5K to 6K for the rest of the quarter. Active users started at 29.9K in late December, peaked at 36.2K in early January, and ended at 29K by the end of March.
Build Master: Bridge Race from FUNLINKING PTE.LTD. showed impressive growth in downloads, peaking at 24K in mid-January and ending with a high of 23.7K in late March. Weekly revenue saw a peak of $2.2K in early March. Active users started at 6.5K in early January, peaked at 23.4K in late January, and closed the quarter at approximately 26.8K.
These insights are based on data from Sensor Tower, where more in-depth analysis can be found.